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  • Home / eLearning for STEM teachers

eLearning for STEM teachers

This book is targeted specifically at secondary school STEM teachers. We believe it is one of the first that addresses the specific needs of those teachers wanting some practical ideas on how to introduce and use information and communication technologies in the 11-16 classroom. It is not a text book, academic reader or a book which addresses the ICT skills curriculum. It is designed to help you get started on using e-learning methods and techniques in your subject area to make your lessons more fun, more creative and easier to prepare. Nor are we going to cover techy-science-equipment like data loggers, digital microscopes, digital cameras and videos as most maths and science teachers are already pretty good at using those. The focus is on using freely available web 2.0 tools rather than dedicated maths or science programmes. We also focus on using social media to create and share pupil generated content rather than simply using the web for research. We have also a short section on using mobile devices.

(This is just another way of saying we just wanted to share some subject-related, practical teaching ideas we have used – things you can actually do with your class tomorrow morning!)

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E-Learning for STEM teachers 2.61 MB

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IO2 STEM Attitudes

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IO3 Resource Kit

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IO4 Resources Review

  • Evaluation of existing resources pdf
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IO5 Literature Review

  • Download the full Literature Review
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  • Teacher Friendly version

IO6 Training Programme

  • Intro to coding for younger children
  • Using graphic environment for coding with younger children
  • Smart Textiles
  • Robotics for younger children
  • Computational thinking, a piece of cake: algorithms
  • Scratch Junior
  • Control technology for younger children
  • Computational thinking, a piece of cake: patterns
  • Create animations and games using Scratch (age 8-14)
  • Integration of coding across the curriculum
  • Computational thinking, a piece of cake: decomposition
  • Developing Digital Leaders
  • Computational thinking, a piece of cake: abstraction
  • Makey Makey
  • Coding Games
  • Control Arduino with Scratch
  • Robotics 2 – Sumo robots with Lego EV3
  • Robotics 1

Creative Commons Licence
Taccle3 by Taccle3 is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
Based on a work at www.taccle3.eu.

Funded by

ErasmusPlus
With the support of the EU Erasmus+ programme.
KA2 project “TACCLE 3 – Coding” (2015-1-BE02-KA201-012307)

Disclaimer

This project has been funded with support from the European Commission. This communication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein.
You find further details in the Colophon.

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Taccle3 by Taccle3 is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. Based on a work at www.taccle3.eu.